In Novus, we like to try and provide unique experiences and assets to make your time here interesting and easy. This page covers some of those assets in place.
Teleportation Doors
Teleportation Doors, or TPers, Doors, etc are the way we get around sim. The pictures to the right are examples of how they might look especially during an event. Places that are active via the hub have a gold glow and a clearly seen name above the door. If a hub door is dark, it is not usable. If the Event door is RED expect some form of fighting or struggle IC on the other side. Other doors in the IC area are usually shadowy or a picture of the place you're heading to.
To use these, you need only to walk into them and they will take you to the location it's attached to.
Rideable Horses
We know buying your own horse is expensive! We took care of the cost so your character could still have one IC however. Here is a list of the horses available, what kind and even their capabilities.
Horse Rezzers
They come in a few shapes, either a hitched horse or a flag as seen to the left
How they work is simple, click the horse or flag, select the name and refer tot he guide bellow to pick the horse you're looking for. A guard might opt for one of the large armored horses or the svelte runners where the average classed citizen might ride one of the more simple and casual rides.
Once you select your animal turn off or better yet take off your AO then sit on the horse, accept the hud it then offers and you are set!
These like all things are not perfect, you can not TP with them but in places you can ride into via a TP door, there will be a rezzer on the other side to get your horse back. Sometimes the camera is a little buggy, just nature of the beast so to speak, this will be improved upon as time goes on.
Captain
Draft horse/Charger
Does not spook easily, capable of trampling
Not fast but heavy
Dusty
Hanoverian/Commoner horse
Spooks easily/not a fighting mount
Moderately fast
Frida
Shetland
Stubborn animal/queen of the paddock
Moves fast but does not cover distance well
Modas
Galenan Courser/Twin of Minas
Stubborn to most sans elves
Extremely fast
Minas
Galenan Courser/Twin of Modas
Skittish without brother/not a combat animal
Extremely fast
Varan
Galenan Courser/Scout horse
Will stand his ground but wont charge foes
Extremely fast, best in forests
Rascal
Shetland
Has Napoleon complex
Good at cutting corners
Orina
Galenan Courser/City horse
Prefers to listen to fae and elves
Extremely fast on city streets
Gendan
Friesian/City horse
Calm under pressure
Adequately fast, best suited for city life
Arabella
Friesian/Versatile
Good for hauling in forest or city/noncombat
Great at distances
Olofir
Draft/Charger
Seasoned combat animal/will trample
Can negotiate city streets well
Dirge
Friesian
Temperamental, will bite on command
Adequately fast on all terrain
Izaak
Galenan Courser/Commoner's horse
Gentle, will spook at things larger than him
Average on all terrain
Gracie
Friesian/Commoner's horse
Calm, good at hauling
Average on all terrain
Blitz
Hanoverian/Commoner's horse
Spooks easily/non combat
Surprisingly fast
Oru
Del Quae Steed, special occasion/location
Firm but calm
Master of the thicket
Umbra
Del Quae Steed, Special occasion/location
Knows he has a horn and how to use it
Expert of the underbrush
Aruden
Del Quae Steed, Special occasion/location
Not quick to spook yet cautious
Prince of the trees
Iluni
Del Quae Steed, Special occasion/location
Sweet as sugar
Lady of laughter
Hiroba
Del Quae Steed, Special occasion/location
Territorial, commanding demanor
Nature's thunder
Onalo
Del Quae Steed, Special occasion/location
Cautious but free spirited
Sovereign of the fields