top of page

Aquatics

merfolk.png
Wis - 1, Cha - 2
Suggested Alignment: Neutral

Aquatic creatures naturally avoid those on land outside of pangs of hunger, there are however the curious and brave few that will go to the shores and even shed their tails to explore the land above. They are primal beings but will form groups, pods and even societies to stay safe. Among these typically enchanting creatures are bestial sorts, some intelligent and able to communicate, others quite literally mysterious beasts that prey upon man.

​

Quick Facts:

  • Ageless once maturity is reached

  • Often times veering toward bardic magics

  • Can be Amphibious, swimming the waters and walking the lands

  • Resourceful with what the ocean provides

  • Obtain elemental abilities

Variations

  • Sirens

  • Tritons

  • Kelpies

  • Dragon Turtle

  • Kuatoa

  • Water Elves

  • Hipocampi

bottom of page